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l2jserver2/data/templates/npc/merchant/31318-Greta.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

52 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="31318" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Greta</name>
<title send="false">Blueprint Seller</title>
<level>70</level>
<race>DWARVEN</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="18.5" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Blueprint Seller Greta:<br>
Hello there! Come on in! Are you here to see our new blueprints?<br>
We just got these in yesterday. Come check them out! An artisan could do amazing things with these, don't you think?<br>
<a action="bypass -h npc_%objectId%_Buy 3131800">Buy</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="18" id="4416"/>
</skills>
</npc>