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l2jserver2/data/templates/npc/merchant/32169-Mila.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

60 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="32169" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Mila</name>
<title send="false">Trader</title>
<level>70</level>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="20.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="22.5" radius="11.0"/>
</info>
<talk default="default">
<chat id="pk"><![CDATA[<html><body>
Trader Mila:<br1>
<br1>
Ah...please...don't...do that...<br1>
<br1>
The one who records all things...<br1>
<br1>
will remember your sin.
</body></html>]]></chat>
<chat id="default"><![CDATA[<html><body>Trader Mila:<br>
Aah... Do you need...any spellbooks, perhaps?<br>
<a action="bypass -h npc_%objectId%_Buy 3216900">Buy.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View information on the local lord and manor tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="1" id="4415"/>
<skill level="25" id="4416"/>
</skills>
</npc>