mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
54 lines
2.3 KiB
XML
54 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="32612" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Olf Adams</name>
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<title send="false">Weaver</title>
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<level>70</level>
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<race>ELVEN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="100.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="22.2" radius="7.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Weaver Olf Adams:<br>
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Welcome! I am Olf Adams, a weaver of Rauren Olf Company, the best weaving guild in Aden.<br>
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Our products are confortable, practical and yet also luxurious. Rauren Olf will never let you down.<br>
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Now, what are you looking for?<br>
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<a action="bypass -h npc_%objectId%_exc_multisell 326100001">Buy a belt.</a><br>
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<a action="bypass -h npc_%objectId%_multisell 326100002">Order a custom-tailored cloak.</a><br>
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<a action="bypass -h npc_%objectId%_Quest PinsAndPouchUnseal">Remove the seal on a pin, pouch, clip or accessory.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="1" id="4415"/>
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<skill level="15" id="4416"/>
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</skills>
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</npc>
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