mirror of
https://github.com/Rogiel/l2jserver2
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56 lines
2.6 KiB
XML
56 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<template:npc
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controller="com.l2jserver.model.world.npc.controller.impl.SimpleNPCController"
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id="32537" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Mouth of Ekimus</name>
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<level>70</level>
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<race>MAGIC_CREATURE</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="1.0" run="1.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="14.0" radius="80.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Mouth of Ekimus:<br>
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There is a narrow path among the decomposed flesh and frayed yellow bones. It is surrounded by the feel of death and the stench of decay.<br>
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It seems that you must pass through the gap to secretly enter one of many <font color="LEVEL">halls</font> of the Seed of Infinity inside.<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Pass through the gap and into the hall.</a>
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</body></html>]]></chat>
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<chat id="1"><![CDATA[<html><body>Mouth of Ekimus:<br>
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The echoes of the screams of the dying spread to the other side of the gap.<br>
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The name Hall of Suffering seems to suit this place where new souls are made.<br>
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(The Hall of Erosion is an instant zone exclusively for party use.)<br>
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<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Enter the Hall of Erosion.</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4390"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="1" id="4415"/>
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<skill level="2" id="4416"/>
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</skills>
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</template:npc>
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