mirror of
https://github.com/Rogiel/l2jserver2
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54 lines
2.5 KiB
XML
54 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="30894" xsi:schemaLocation="npc ../../npc.xsd"
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xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Natools</name>
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<title send="false">Warehouse Chief</title>
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<level>70</level>
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<race>DWARVEN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="17.5" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Warehouse Chief Natools:<br>
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Hmm. The world is becoming more dangerous each day. You need guards just to transport cargo from Giran's port to the village! Here in Innadril, of course, merchandise can be unload, sorted and sold right in Heine... I pity poor Gesto in Giran; the center of commerce has clearly shifted to us now.<br>
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<a action="bypass -h npc_%objectId%_Quest dwarven_occupation_change">Listen to information about second class transfer.</a><br>
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<a action="bypass -h npc_%objectId%_Subclass 0">Sub Class.</a><br>
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<a action="bypass -h npc_%objectId%_Quest 9000_clan">Clan.</a><br>
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<a action="bypass -h npc_%objectId%_Quest 9001_alliance">Alliance.</a><br>
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<a action="bypass -h npc_%objectId%_Quest ShadowWeapons">Use Shadow Weapon Exchange Coupon.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="18" id="4416"/>
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</skills>
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</npc>
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