mirror of
https://github.com/Rogiel/l2jserver2
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The dropped item is broadcasted to all players near by and are stored in the database, allowing them to be restored after a server restart.
33 lines
1.2 KiB
XML
33 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!-- <template:item xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" -->
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<!-- xsi:schemaLocation="http://schemas.l2jserver2.com/item ../item.xsd" -->
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<!-- xmlns:template="http://schemas.l2jserver2.com/item" id="1" icon="icon.etc_adena_i00"> -->
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<!-- <name>Short Sword</name> -->
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<!-- <material>STEEL</material> -->
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<!-- <effect type="IMMEDIATE" /> -->
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<!-- <price>1</price> -->
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<!-- <stats> -->
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<!-- <physicalDamage> -->
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<!-- <set order="128">510</set> -->
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<!-- </physicalDamage> -->
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<!-- <magicalDamage> -->
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<!-- <set order="128">508</set> -->
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<!-- </magicalDamage> -->
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<!-- <criticalChance> -->
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<!-- <set order="128">8</set> -->
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<!-- </criticalChance> -->
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<!-- <physicalAttackSpeed> -->
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<!-- <set order="128">379</set> -->
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<!-- </physicalAttackSpeed> -->
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<!-- </stats> -->
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<!-- </template:item> -->
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<template:item xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://schemas.l2jserver2.com/item ../item.xsd"
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xmlns:template="http://schemas.l2jserver2.com/item" id="1" name="Short sword">
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<weight>1</weight>
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<price>1</price>
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<icon>icon.etc_adena_i00</icon>
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<material>GOLD</material>
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<!-- <effect type="IMMEDIATE" /> -->
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</template:item>
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