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l2jserver2/data/templates/npc/31585-SparkyTheCat.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

55 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="31585" xsi:schemaLocation="npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Sparky the Cat</name>
<title send="false">Keats Servitor</title>
<level>70</level>
<race>SPIRIT</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="80.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="16.0" radius="9.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Sparky the Cat:<br>
Please tell me, magister! How can I be released from the curse?<br>
Meoow! I'm very busy! I must run an errand for my master! Meow!<br>
<a action="bypass -h npc_%objectId%_Chat 1">"Who is your master?" </a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="1"><![CDATA[<html><body>Sparky the Cat:<br>
Meow? My master? His name is Keats, the first level summoner of the Ivory Tower!<br>
Meow! But, my master is uh... for personal reasons... is currently recuperating at the hot springs!
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="7" id="4416"/>
</skills>
</npc>