mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
56 lines
2.7 KiB
XML
56 lines
2.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="30831" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Nelson</name>
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<title send="false">Pet Manager</title>
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<level>70</level>
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<race>HUMAN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="25.0" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Pet Manager Nelson:<br>
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I heard it was popular to raise pets these days, and it sure seems that Pet Centers are opening up in the larger towns. Our Hunters Village is no exception -- it may be small, but how can you talk about anything related to animals without thinking of this place?<br>
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<a action="bypass -h npc_%objectId%_Link petmanager/instructions.htm">Listen to instructions for raising a pet.</a><br>
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<a action="bypass -h npc_%objectId%_Buy 3083100">Buy pet equipment.</a><br>
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<a action="bypass -h npc_%objectId%_exc_multisell 1000">Exchange pet equipment for higher grade equipment.</a><br>
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<a action="bypass -h npc_%objectId%_multisell 999">Exchange Hatchling equipment for Strider equipment.</a><br>
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<a action="bypass -h npc_%objectId%_Link petmanager/evolve.htm">Evolve pet.</a><br>
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<a action="bypass -h npc_%objectId%_Link petmanager/exchange.htm">Exchange pet exchange ticket for a pet.</a><br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus">View information about the local lord and tax rate.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</npc>
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