mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
70 lines
3.6 KiB
XML
70 lines
3.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="31313" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Lunin</name>
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<title send="false">Warehouse Keeper</title>
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<level>70</level>
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<race>DWARVEN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="17.5" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="1"><![CDATA[<html><body>Warehouse Keeper Lunin:<br>
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<font color="LEVEL">[ Private Warehouse ]</font><br>
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<a action="bypass -h npc_%objectId%_DepositP">Deposit an item - Private Warehouse</a><br>
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<a action="bypass -h npc_%objectId%_WithdrawP">Pick up an item - Private Warehouse</a><br><br>
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<a action="bypass -h npc_%objectId%_Chat 0">Back</a>
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</body></html>]]></chat>
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<chat id="2"><![CDATA[<html><body>Warehouse Keeper Lunin:<br>
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<font color="LEVEL">[ Clan Warehouse ]</font><br>
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<a action="bypass -h npc_%objectId%_DepositC" msg="1039">Deposit an item - Clan Warehouse</a><br>
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<a action="bypass -h npc_%objectId%_WithdrawC">Pick up an item - Clan Warehouse</a><br><br>
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<a action="bypass -h npc_%objectId%_Chat 0">Back</a>
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</body></html>]]></chat>
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<chat id="noteach"><![CDATA[<html><body>Warehouse Keeper Lunin:<br>
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Heh heh... Well, you see... The thing is... We only train Dwarven fighters, scavengers or bounty hunters. You should seek your education elsewhere! Good luck!
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Warehouse Keeper Lunin:<br>
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After 50 years working as a warehouse keeper, I've discovered the truth: money comes and goes. For instance, the van Holter family controlled Rune's commercial rights until last year, but now it's run by the Benandati Cartel.<br>
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Of course, it's helpful to know these kind of things if you want to run a business in a dangerous place like this one...<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Private Warehouse</a><br>
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<a action="bypass -h npc_%objectId%_Chat 2">Clan Warehouse</a><br>
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<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
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<a action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting.</a><br>
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<a action="bypass -h npc_%objectId%_Link common/g_cube_warehouse001.htm"><font color="LEVEL">Wondrous Cubic</font></a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="18" id="4416"/>
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</skills>
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</npc>
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