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l2jserver2/data/templates/npc/30553-MaryseRedbonnet.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

49 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
id="30553" xsi:schemaLocation="npc ../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Maryse Redbonnet</name>
<level>70</level>
<race>DWARVEN</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="18.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Maryse Redbonnet:<br>
I must kill them! I must kill them all! Huge mouth! Gigantic eyes! The rough sound of breathing! I still remember everything... Right in front of me, it opened its mouth and swallowed my parents and grandma... Finally, it was about to lunge out to eat me! Then a Master Raider appeared all of a sudden and saved my life... <br>
If it wasn't for that stupid Master Raider, I wouldn't have had to live like this... Everyone was killed! Only I survived! I should have been killed with my parents and grandma... Do you know how hard it is for a woman to live alone?! I will kill the wolves! I will kill them all!!! <font color="LEVEL">I will kill the wolves who took my happiness away!!!</font><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="18" id="4416"/>
</skills>
</npc>