mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
55 lines
2.4 KiB
XML
55 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="30956" xsi:schemaLocation="npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Nanarin</name>
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<title send="false">Musician</title>
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<level>70</level>
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<race>DARKELVEN</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<item lefthand="0" righthand="325"/>
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<collision heigth="23.0" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="1"><![CDATA[<html><body>Musician Nanarin:<br>
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The man I love has broad shoulders, a thick, lush beard and a beautifully weathered face, seasoned by a life of adventure. Why? Does this shock you?<br>
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<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Musician Nanarin:<br>
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Everyone in this world has a soul mate, another half, their lifelong companion, their true love. This may sound like a silly love song, but it's true. Once more I am dreaming of my prince with a song in my heart.<br>
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<a action="bypass -h npc_%objectId%_Chat 1">"Tell me about your prince."</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="16" id="4416"/>
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</skills>
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</npc>
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