mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-07 16:03:10 +00:00
This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
48 lines
1.7 KiB
XML
48 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<npc
|
|
controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
|
|
id="32528" xsi:schemaLocation="npc ../npc.xsd"
|
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
|
|
<info aggressive="false" targetable="true" attackable="true">
|
|
<name display="true" send="false">Medibal's Corpse</name>
|
|
<level>70</level>
|
|
<race>HUMAN</race>
|
|
<sex>MALE</sex>
|
|
<stats>
|
|
<hp regen="7.5" max="2444.46819"/>
|
|
<mp regen="2.7" max="1345.8"/>
|
|
<attack critical="4" evasion="0" range="40">
|
|
<physical speed="253.0" damage="688.86373"/>
|
|
<magical speed="333.0" damage="470.40463"/>
|
|
</attack>
|
|
<defense>
|
|
<physical value="295.91597"/>
|
|
<magical value="216.53847"/>
|
|
</defense>
|
|
<move walk="50.0" run="100.0"/>
|
|
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
|
|
</stats>
|
|
<experience>0</experience>
|
|
<sp>0</sp>
|
|
<collision heigth="23.0" radius="8.0"/>
|
|
</info>
|
|
<talk default="default">
|
|
<chat id="default"><![CDATA[<html><body>Corpse of Medibal:<br>
|
|
(You see an ordinary corpse.)<br>
|
|
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
|
|
</body></html>]]></chat>
|
|
</talk>
|
|
<skills>
|
|
<skill level="1" id="4045"/>
|
|
<skill level="1" id="4408"/>
|
|
<skill level="1" id="4409"/>
|
|
<skill level="11" id="4410"/>
|
|
<skill level="11" id="4411"/>
|
|
<skill level="11" id="4412"/>
|
|
<skill level="11" id="4413"/>
|
|
<skill level="2" id="4414"/>
|
|
<skill level="1" id="4415"/>
|
|
<skill level="14" id="4416"/>
|
|
</skills>
|
|
</npc>
|