mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
56 lines
2.5 KiB
XML
56 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="32537" xsi:schemaLocation="npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Mouth of Ekimus</name>
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<level>70</level>
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<race>MAGIC_CREATURE</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="1.0" run="1.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="14.0" radius="80.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Mouth of Ekimus:<br>
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There is a narrow path among the decomposed flesh and frayed yellow bones. It is surrounded by the feel of death and the stench of decay.<br>
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It seems that you must pass through the gap to secretly enter one of many <font color="LEVEL">halls</font> of the Seed of Infinity inside.<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Pass through the gap and into the hall.</a>
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</body></html>]]></chat>
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<chat id="1"><![CDATA[<html><body>Mouth of Ekimus:<br>
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The echoes of the screams of the dying spread to the other side of the gap.<br>
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The name Hall of Suffering seems to suit this place where new souls are made.<br>
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(The Hall of Erosion is an instant zone exclusively for party use.)<br>
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<a action="bypass -h npc_%objectId%_Quest SeedOfInfinity">Enter the Hall of Erosion.</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4390"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="1" id="4415"/>
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<skill level="2" id="4416"/>
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</skills>
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</npc>
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