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l2jserver2/data/templates/npc/dwarfvillagemaster/32158-Fisler.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

54 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="32158" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Fisler</name>
<title send="false">Warehouse Chief</title>
<level>70</level>
<race>DWARVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="18.4" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Warehouse Chief Fisler:<br>
Ha ha! Yah, I am pretty busy. Hey, Kincaid! Tell Hoffa to come see me soon!<br>
So...are you an adventurer? What brings you to me? Is it work for the Dwarven Ambassador, the Warehouse Chief or the Isle of Souls Supply Distribution Manager ?<br>
Well, if you are an adventurer, you must have come for me, the Warehouse Chief. My time is valuable, so just get to the point!<br>
<a action="bypass -h npc_%objectId%_Quest dwarven_occupation_change">Listen to information about 1st class transfer.</a><br>
<a action="bypass -h npc_%objectId%_Quest 9000_clan">Clan.</a><br>
<a action="bypass -h npc_%objectId%_Quest 9001_alliance">Alliance.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="1" id="4415"/>
<skill level="18" id="4416"/>
</skills>
</npc>