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l2jserver2/data/templates/npc/fort/35727-Foreman.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

66 lines
3.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="35727" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Foreman</name>
<title send="false">Hive Fortress</title>
<level>75</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="2676.65854"/>
<mp regen="3.0" max="1507.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="794.70901"/>
<magical speed="333.0" damage="542.68324"/>
</attack>
<defense>
<physical value="319.24623"/>
<magical value="233.61053"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="24.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12156" msg="811;Fortress North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12157" msg="811;Fortress South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12158" msg="811;Dion Town Square">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12159" msg="811;Front of the Dion Castle Gate">Front of the Dion Castle Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12160" msg="811;Cruma Marshlands">Cruma Marshlands - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12161" msg="811;Fortress of Resistance">Fortress of Resistance - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12162" msg="811;Plains of Dion">Plains of Dion - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12163" msg="811;Tanor Canyon">Tanor Canyon - 500</a>
</body></html>]]></chat>
<chat id="d"><![CDATA[<html><body><center><br><br>
<a action="bypass -h npc_%objectId%_operate_door 1 20230003 20230010 20230004 20230005 20230008 20230009 20230006 20230007">Open the gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20230003 20230010 20230004 20230005 20230008 20230009 20230006 20230007">Close the gate</a><br>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</center></body></html>]]></chat>
<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12156" msg="811;Fortress North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12157" msg="811;Fortress South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12158" msg="811;Dion Town Square">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12159" msg="811;Front of the Dion Castle Gate">Front of the Dion Castle Gate</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>