mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
68 lines
3.8 KiB
XML
68 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="35827" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Foreman</name>
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<title send="false">Narsell Fortress</title>
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<level>75</level>
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<race>HUMAN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="8.5" max="2676.65854"/>
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<mp regen="3.0" max="1507.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="794.70901"/>
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<magical speed="333.0" damage="542.68324"/>
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</attack>
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<defense>
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<physical value="319.24623"/>
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<magical value="233.61053"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="24.0" radius="7.0"/>
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</info>
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<talk default="default">
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<chat id="d"><![CDATA[<html><body><center><br><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 24190005 24190010 24190006 24190007 24190008 24190009 24190011 24190012">Open the gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 24190005 24190010 24190006 24190007 24190008 24190009 24190011 24190012">Close the gate</a><br>
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<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
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</center></body></html>]]></chat>
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<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 12148" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12149" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12150" msg="811;Aden Town Square">Aden Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12151" msg="811;Front of the Aden Castle Gate">Front of the Aden Castle Gate</a>
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</body></html>]]></chat>
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<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 12148" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12149" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12150" msg="811;Aden Town Square">Aden Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12151" msg="811;Front of the Aden Castle Gate">Front of the Aden Castle Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12152" msg="811;Ancient Battleground">Ancient Battleground - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12153" msg="811;Enchanted Valley, Southern Region">Enchanted Valley, Southern Region - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12154" msg="811;Enchanted Valley, Northern Region">Enchanted Valley, Northern Region - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 12155" msg="811;Blazing Swamp">Blazing Swamp - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13072" msg="811;The Giant's Cave Upper Layer">The Giant's Cave Upper Layer - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 13073" msg="811;The Giant's Cave Lower Layer">The Giant's Cave Lower Layer - 500</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</npc>
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