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l2jserver2/data/templates/npc/fort/35927-Foreman.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

68 lines
3.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="35927" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Foreman</name>
<title send="false">Borderland Fortress</title>
<level>75</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="2676.65854"/>
<mp regen="3.0" max="1507.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="794.70901"/>
<magical speed="333.0" damage="542.68324"/>
</attack>
<defense>
<physical value="319.24623"/>
<magical value="233.61053"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="24.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 14071" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 14064" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 14065" msg="811;Goddard Town Square">Goddard Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 14066" msg="811;Front of Goddard Castle">Front of Goddard Castle - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 14067" msg="811;Varka Silenos Stronghold">Varka Silenos Stronghold - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 14068" msg="811;Ketra Orc Outpost">Ketra Orc Outpost - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 14069" msg="811;Forge of the Gods Entrance">Forge of the Gods Entrance - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 14070" msg="811;Wall of Argos">Wall of Argos - 500</a><br1>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</body></html>]]></chat>
<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 14071" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 14064" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 14065" msg="811;Goddard Town Square">Goddard Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 14066" msg="811;Front of Goddard Castle">Front of Goddard Castle - 500</a><br1>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</body></html>]]></chat>
<chat id="d"><![CDATA[<html><body><center><br><br>
<a action="bypass -h npc_%objectId%_operate_door 1 24150003 24150008 24150004 24150005 24150006 24150007 24150001 24150002 24150009 24150010 24150011 24150012">Open the gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 24150003 24150008 24150004 24150005 24150006 24150007 24150001 24150002 24150009 24150010 24150011 24150012">Close the gate</a><br>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</center></body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>