mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
66 lines
3.5 KiB
XML
66 lines
3.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="36034" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Foreman</name>
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<title send="false">Floran Fortress</title>
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<level>75</level>
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<race>HUMAN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="8.5" max="2676.65854"/>
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<mp regen="3.0" max="1507.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="794.70901"/>
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<magical speed="333.0" damage="542.68324"/>
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</attack>
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<defense>
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<physical value="319.24623"/>
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<magical value="233.61053"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="24.0" radius="7.0"/>
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</info>
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<talk default="default">
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<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 14072" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14073" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14074" msg="811;Gludio Town Square">Gludio Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14075" msg="811;Dion Town Square">Dion Town Square</a><br1>
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</body></html>]]></chat>
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<chat id="d"><![CDATA[<html><body><center><br><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 20220021 20220026 20220022 20220023 20220024 20220025 20220017 20220018 20220019 20220020 20220027 20220028">Open the gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 20220021 20220026 20220022 20220023 20220024 20220025 20220017 20220018 20220019 20220020 20220027 20220028">Close the gate</a><br>
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<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
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</center></body></html>]]></chat>
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<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 14072" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14073" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14074" msg="811;Gludio Town Square">Gludio Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14075" msg="811;Dion Town Square">Dion Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14076" msg="811;The Ant Nest">The Ant Nest - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14077" msg="811;Windawood Manor">Windawood Manor - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14078" msg="811;Plains of Dion">Plains of Dion - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14079" msg="811;Tanor Canyon">Tanor Canyon - 500</a><br1>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</npc>
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