1
0
mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-06 23:42:55 +00:00
Files
l2jserver2/data/templates/npc/fort/36110-Foreman.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

66 lines
3.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="36110" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Foreman</name>
<title send="false">Tanor Fortress</title>
<level>75</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="2676.65854"/>
<mp regen="3.0" max="1507.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="794.70901"/>
<magical speed="333.0" damage="542.68324"/>
</attack>
<defense>
<physical value="319.24623"/>
<magical value="233.61053"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="24.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12131" msg="811;Fortress North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12132" msg="811;Fortress South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12133" msg="811;Dion Town Square">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12134" msg="811;Giran Town Square">Giran Town Square</a>
</body></html>]]></chat>
<chat id="d"><![CDATA[<html><body><center><br><br>
<a action="bypass -h npc_%objectId%_operate_door 1 21220001 21220008 21220002 21220003 21220006 21220007 21220004 21220005">Open the gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 21220001 21220008 21220002 21220003 21220006 21220007 21220004 21220005">Close the gate</a><br>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</center></body></html>]]></chat>
<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12131" msg="811;Fortress North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12132" msg="811;Fortress South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12133" msg="811;Dion Town Square">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12134" msg="811;Giran Town Square">Giran Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12135" msg="811;The Ant Nest">The Ant Nest - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12136" msg="811;Windawood Manor">Windawood Manor - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12137" msg="811;Dragon Valley">Dragon Valley - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12138" msg="811;Tanor Canyon">Tanor Canyon</a><br1>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>