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l2jserver2/data/templates/npc/fort/36141-Foreman.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

66 lines
3.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="36141" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Foreman</name>
<title send="false">Dragonspine Fortress</title>
<level>75</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="2676.65854"/>
<mp regen="3.0" max="1507.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="794.70901"/>
<magical speed="333.0" damage="542.68324"/>
</attack>
<defense>
<physical value="319.24623"/>
<magical value="233.61053"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="24.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12100" msg="811;North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12101" msg="811;South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12102" msg="811;Dion Town Square">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12103" msg="811;Oren Town Square">Oren Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12104" msg="811;The Ant Nest">The Ant Nest - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12105" msg="811;Windawood Manor">Windawood Manor - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12106" msg="811;Sea of Spores">Sea of Spores - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12107" msg="811;Ancient Battleground">Ancient Battleground - 500</a>
</body></html>]]></chat>
<chat id="d"><![CDATA[<html><body><center><br><br>
<a action="bypass -h npc_%objectId%_operate_door 1 20200001 20200002 20200003 20200004 20200005 20200006 20200007 20200008">Open the gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20200001 20200002 20200003 20200004 20200005 20200006 20200007 20200008">Close the gate</a><br>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</center></body></html>]]></chat>
<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12100" msg="811;North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12101" msg="811;South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12102" msg="811;Dion Town">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12103" msg="811;Oren Town">Oren Town Square</a><br1>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>