mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
71 lines
4.2 KiB
XML
71 lines
4.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="36210" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Foreman</name>
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<title send="false">Western Fortress</title>
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<level>75</level>
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<race>HUMAN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="8.5" max="2676.65854"/>
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<mp regen="3.0" max="1507.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="794.70901"/>
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<magical speed="333.0" damage="542.68324"/>
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</attack>
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<defense>
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<physical value="319.24623"/>
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<magical value="233.61053"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="24.0" radius="7.0"/>
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</info>
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<talk default="default">
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<chat id="d"><![CDATA[<html><body><center><br><br>
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<a action="bypass -h npc_%objectId%_operate_door 1 23170001 23170012 23170004 23170005 23170008 23170009 23170002 23170003 23170006 23170007 23170010 23170011">Open the gate</a><br>
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<a action="bypass -h npc_%objectId%_operate_door 0 23170001 23170012 23170004 23170005 23170008 23170009 23170002 23170003 23170006 23170007 23170010 23170011">Close the gate</a><br>
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<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
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</center></body></html>]]></chat>
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<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 14105" msg="811;Fortress North Gate">Fortress North Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14106" msg="811;Fortress South Gate">Fortress South Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14107" msg="811;Aden Town Square">Aden Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14108" msg="811;Oren Town Square">Oren Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14109" msg="811;Goddard Town Square">Goddard Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14110" msg="811;Enchanted Valley, Northern Region">Enchanted Valley, Northern Region - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14111" msg="811;Blazing Swamp">Blazing Swamp - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14112" msg="811;Ancient Battleground">Ancient Battleground - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14113" msg="811;Entrance to the Forge of the Gods">Entrance to the Forge of the Gods - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14114" msg="811;Wall of Argos">Wall of Argos - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14115" msg="811;The Giant's Cave Upper Layer">The Giant's Cave Upper Layer - 500</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14116" msg="811;The Giant's Cave Lower Layer">The Giant's Cave Lower Layer - 500</a><br1>
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</body></html>]]></chat>
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<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
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<a action="bypass -h npc_%objectId%_goto 14105" msg="811;Fortress North Gate">Fortress North Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14106" msg="811;Fortress South Gate">Fortress South Gate</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14107" msg="811;Aden Town Square">Aden Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14108" msg="811;Oren Town Square">Oren Town Square</a><br1>
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<a action="bypass -h npc_%objectId%_goto 14109" msg="811;Goddard Town Square">Goddard Town Square</a><br1>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</npc>
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