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l2jserver2/data/templates/npc/fort/36317-Foreman.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

67 lines
3.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="36317" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Foreman</name>
<title send="false">Demon Fortress</title>
<level>75</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="2676.65854"/>
<mp regen="3.0" max="1507.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="794.70901"/>
<magical speed="333.0" damage="542.68324"/>
</attack>
<defense>
<physical value="319.24623"/>
<magical value="233.61053"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="24.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="d"><![CDATA[<html><body><center><br><br>
<a action="bypass -h npc_%objectId%_operate_door 1 23160001 23160008 23160004 23160005 23160006 23160007 23160002 23160003">Open the gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 23160001 23160008 23160004 23160005 23160006 23160007 23160002 23160003">Close the gate</a><br>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</center></body></html>]]></chat>
<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12110" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12111" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12112" msg="811;Rune Town Square">Rune Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12113" msg="811;Goddard Town Square">Goddard Town Square</a>
</body></html>]]></chat>
<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12110" msg="811;Fortress West Gate">Fortress West Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12111" msg="811;Fortress East Gate">Fortress East Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12112" msg="811;Rune Town Square">Rune Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12113" msg="811;Goddard Town Square">Goddard Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12114" msg="811;Swamp of Screams">Swamp of Screams - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12115" msg="811;Valley of Saints">Valley of Saints - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12116" msg="811;Entrance to the Forge of the Gods">Entrance to the Forge of the Gods - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12117" msg="811;Wall of Argos">Wall of Argos</a><br1>
<a action="bypass -h npc_%objectId%_goto 14088" msg="811;Shyeed's Cavern">Shyeed's Cavern</a><br1>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>