mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-06 23:42:55 +00:00
This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
57 lines
2.6 KiB
XML
57 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<npc
|
|
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
|
|
id="32180" xsi:schemaLocation="npc ../../npc.xsd"
|
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
|
|
<info aggressive="false" targetable="true" attackable="true">
|
|
<name display="true" send="false">Kato</name>
|
|
<title send="false">Marksman</title>
|
|
<level>70</level>
|
|
<race>KAMAEL</race>
|
|
<sex>MALE</sex>
|
|
<stats>
|
|
<hp regen="7.5" max="2444.46819"/>
|
|
<mp regen="2.7" max="1345.8"/>
|
|
<attack critical="4" evasion="0" range="40">
|
|
<physical speed="253.0" damage="688.86373"/>
|
|
<magical speed="333.0" damage="470.40463"/>
|
|
</attack>
|
|
<defense>
|
|
<physical value="295.91597"/>
|
|
<magical value="216.53847"/>
|
|
</defense>
|
|
<move walk="39.0" run="120.0"/>
|
|
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
|
|
</stats>
|
|
<experience>0</experience>
|
|
<sp>0</sp>
|
|
<item lefthand="0" righthand="9645"/>
|
|
<collision heigth="25.0" radius="13.0"/>
|
|
</info>
|
|
<talk default="default">
|
|
<chat id="1"><![CDATA[<html><body>Marksman Kato:<br>
|
|
The harbor was originally made to allow contact between the Isle of Souls and the mainland.<br>
|
|
Initially, there were many goods that flowed through here, but no ships come here now. It is better, you see, for the adventurers who come here to use the gatekeeper's side. <br>
|
|
If you go there, I'm sure you will find a gatekeeper preparing to go to the mainland.
|
|
</body></html>]]></chat>
|
|
<chat id="default"><![CDATA[<html><body>Marksman Kato:<br>
|
|
Yes, this is Kamael Village. If you go back the way you came,<font color="LEVEL">you will pass Mimir's Forest</font> and arrive at the <font color="LEVEL">harbor.</font> You should also pass Nornil's Cave.<br>
|
|
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the harbor.</a><br>
|
|
<a action="bypass -h npc_%objectId%_TerritoryStatus">See information on permanent residence and tax rates.</a><br>
|
|
<a action="bypass -h npc_%objectId%_Quest"> Quest.</a>
|
|
</body></html>]]></chat>
|
|
</talk>
|
|
<skills>
|
|
<skill level="1" id="4045"/>
|
|
<skill level="1" id="4408"/>
|
|
<skill level="1" id="4409"/>
|
|
<skill level="11" id="4410"/>
|
|
<skill level="11" id="4411"/>
|
|
<skill level="11" id="4412"/>
|
|
<skill level="11" id="4413"/>
|
|
<skill level="2" id="4414"/>
|
|
<skill level="3" id="4415"/>
|
|
<skill level="25" id="4416"/>
|
|
</skills>
|
|
</npc>
|