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l2jserver2/data/templates/npc/kamaelvillagemaster/32145-Maynard.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

55 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="32145" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Maynard</name>
<title send="false">Grand Master</title>
<level>70</level>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="28.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="9646"/>
<collision heigth="22.25" radius="11.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Grand Master Maynard:<br>
Somehow you made it here, but this is no place for a novice adventurer.<br>
I suppose that matters little now, though.<br>
<a action="bypass -h npc_%objectId%_Quest kamael_occupation_change">Ask about 2nd class transfer.</a><br>
<a action="bypass -h npc_%objectId%_Subclass 0">Sub-class.</a><br>
<a action="bypass -h npc_%objectId%_Quest 9000_clan">Clan.</a><br>
<a action="bypass -h npc_%objectId%_Quest 9001_alliance">Alliance.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="1" id="4415"/>
<skill level="25" id="4416"/>
</skills>
</npc>