1
0
mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-08 00:13:11 +00:00
Files
l2jserver2/data/templates/npc/merchant/30254-Harmony.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

57 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30254" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Harmony</name>
<title send="false">Grocer</title>
<level>70</level>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="23.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Trader Harmony:<br>
Oh, the birds are singing and the sun is shining! What a beautiful day!<br>
Oh, a customer! I didn't see you there! Well, what can I do for you on this fine day, my friend?<br>
<a action="bypass -h npc_%objectId%_Buy 3025400">Buy supplies and minerals.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3025401">Buy dyes.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="pk"><![CDATA[<html><body>Trader Harmony:<br>
Oh! Oh! Oh! I am so pleased to meet you! Aren't you the famous fugitive that has the whole village gossiping? How did you fool the guards? I can't believe I'm seeing you in person. Hmm ... What should I ask you first?<br>Just why are the village guards looking for you anyway? You punished the bad lords and helped the poor people, right? Isn't that it? Have I been reading too many stories?<br>
<a action="bypass -h npc_%objectId%_Chat 1">Next</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>