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l2jserver2/data/templates/npc/merchant/30516-Reep.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

64 lines
3.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30516" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Reep</name>
<title send="false">Weapon Merchant</title>
<level>70</level>
<race>DWARVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="17.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Weapon Merchant Reep:<br>
Welcome, customer! I am Reep, the manager of this branch of the Golden Wheel guild.<br>
Remember, the price of armor and weapons doesn't always reflect their quality. Am I saying that it doesn't matter? Of course not! But you should judge them independently of the cost.<br>
For someone like you, that shouldn't be a problem.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Buy/Sell/Refund.</a><br>
<a action="bypass -h npc_%objectId%_Wear 3051600">Try on Fighter equipment.</a><br>
<a action="bypass -h npc_%objectId%_Wear 3051601">Try on Wizard equipment.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="1"><![CDATA[<html><body>Weapon Merchant Reep:<br>
What can I do for you, customer? I'll tell you again that the most important thing is an appreciative eye.<br>
<a action="bypass -h npc_%objectId%_Buy 3051600">Buy equipment for Fighters.</a><br>
<a action="bypass -h npc_%objectId%_Buy 3051601">Buy equipment for Wizards.</a><br>
<a action="bypass -h npc_%objectId%_exc_multisell 003">Exchange equipment.</a>
</body></html>]]></chat>
<chat id="pk"><![CDATA[<html><body>Weapon Merchant Reep:<br>
Our policy is not to sell items to people who do not recognize their value. I do feel bad ... I personally would prefer to show you many items, but, oh well, that is the discipline of business, right? I am very sorry.
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="18" id="4416"/>
</skills>
</npc>