mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
57 lines
2.5 KiB
XML
57 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="30834" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Cema</name>
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<title send="false">Magic Trader</title>
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<level>70</level>
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<race>HUMAN</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="23.0" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Magic Merchant Cema:<br>
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Appearances can be deceiving. I may seem a humble merchant, but sometimes I carry out other tasks for my master. Since that is the case, you'd best hurry and conclude your business here...<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Buy/Sell/Refund.</a><br>
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<a action="bypass -h npc_%objectId%_Buy 3083401">Trade supplies.</a><br>
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<a action="bypass -h npc_%objectId%_Wear 3083400">Try on Wizard equipment.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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<chat id="1"><![CDATA[<html><body>Magic Merchant Cema:<br>
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What would you like, my friend? Tell me what you need.<br>
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<a action="bypass -h npc_%objectId%_Buy 3083400">Trade Wizard equipment.</a><br>
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<a action="bypass -h npc_%objectId%_Chat 0">Trade basic equipment for Wizards.</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</npc>
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