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l2jserver2/data/templates/npc/merchant/31366-FeedSeller.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

52 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="31366" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Feed Seller</name>
<level>70</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="21.5" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Feed Seller:<br>
Welcome to the Beast Farm! Anyone can raise a beast in this place. If you are lucky, that beast will then tamely follow you. If you are not so lucky, well...you better hope you can defeat the creature!<br>
Anyway, I sell feed for beasts here: <font color="LEVEL">Golden Spice</font> and <font color="LEVEL">Crystal Spice</font>.<br>
Golden Spice helps beasts grow larger, while Crystal Spice helps bones and skins become tougher. If you want a beast to become rich, feed it Golden Spice. If you want to raise it strong, feed it Crystal Spice.<br>
Why not buy both and compare their effects?<br>
<a action="bypass -h npc_%objectId%_Buy 3136600">Trade</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>