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l2jserver2/data/templates/npc/teleporter/32377-Kuram.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

75 lines
4.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.TeleporterController"
id="32377" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Kuram</name>
<title send="false">Coordinator</title>
<level>70</level>
<race>DWARVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="60.0" run="60.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="17.29" radius="7.8"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Arena Manager:<br>
This arena is open to all characters. Only the winner will survive, so only challenge if you feel confident!<br>
<a action="bypass -h npc_%objectId%_Chat 1">Register team.</a><br>
<a action="bypass -h npc_%objectId%_Chat 0">Cancel registration.</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">View participating teams.</a><br>
<a action="bypass -h npc_%objectId%_Chat 3">View the game rules.</a><br>
<a action="bypass -h npc_%objectId%_Chat 4">View the team with the most consecutive wins.</a><br>
<a action="bypass -h npc_%objectId%_goto 12059">Move to Fantasy Isle.</a>
</body></html>]]></chat>
<chat id="3"><![CDATA[<html><body>Arena Manager:<br>
Only parties with more than 7 members can participate in the game and, if they win, keep playing. You can also only participate in the arena reserved for your level.<br>
When you enter the arena, you will see a Tower of Resurrection for each team. Until you destroy your opponents' tower, it will continue to resurrect them. Take a look around the arena to understand how it will affect the battle. This is about more than simple combat, you know...<br>
Remember also that any buff applied to the team will be negated if one of the members does not meet its level requirements. Another bit of advice: consider stationing the team member who is best at solo matches on the front line.<br>
Now, then -- ready to prove just how good you really are?
</body></html>]]></chat>
<chat id="4"><![CDATA[<html><body>Arena Manager:<br>
No team currently has consecutive wins. Just goes to show you how hard it is to find a really skilled team these days...
</body></html>]]></chat>
<chat id="2"><![CDATA[<html><body>Arena Manager:<br>
This is a list of the teams planning to participate in this match. Impressive, aren't they? But don't be intimidated. Knowing your opponents and their capabilities is good strategy in fact.<br><br>
=== List of Participating Teams ===<br>
1. (Participating Team: <FONT color=00ffff></FONT> Team)<br>
2. (Participating Team: <FONT color=00ffff></FONT> Team)<br>
3. (Participating Team: <FONT color=00ffff></FONT> Team)<br>
4. (Participating Team: <FONT color=00ffff></FONT> Team)<br>
5. (Participating Team: <FONT color=00ffff></FONT> Team)
</body></html>]]></chat>
<chat id="1"><![CDATA[<html><body>Arena Manager:<br>
What's that? You want to enter by yourself? Sorry, kid -- it doesn't work that way. If you want to participate, go find yourself a team.
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="18" id="4416"/>
</skills>
</npc>