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l2jserver2/data/templates/npc/fort/36141-Foreman.xml
2011-06-03 14:04:57 -03:00

66 lines
3.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="36141" xsi:schemaLocation="npc ../../npc.xsd"
xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Foreman</name>
<title send="false">Dragonspine Fortress</title>
<level>75</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="2676.65854"/>
<mp regen="3.0" max="1507.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="794.70901"/>
<magical speed="333.0" damage="542.68324"/>
</attack>
<defense>
<physical value="319.24623"/>
<magical value="233.61053"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="24.0" radius="7.0"/>
</info>
<talk default="default">
<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12100" msg="811;North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12101" msg="811;South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12102" msg="811;Dion Town Square">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12103" msg="811;Oren Town Square">Oren Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12104" msg="811;The Ant Nest">The Ant Nest - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12105" msg="811;Windawood Manor">Windawood Manor - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12106" msg="811;Sea of Spores">Sea of Spores - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 12107" msg="811;Ancient Battleground">Ancient Battleground - 500</a>
</body></html>]]></chat>
<chat id="d"><![CDATA[<html><body><center><br><br>
<a action="bypass -h npc_%objectId%_operate_door 1 20200001 20200002 20200003 20200004 20200005 20200006 20200007 20200008">Open the gate</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 20200001 20200002 20200003 20200004 20200005 20200006 20200007 20200008">Close the gate</a><br>
<a action="bypass -h npc_%objectId%_Link fortress/foreman.htm">Return</a>
</center></body></html>]]></chat>
<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 12100" msg="811;North Gate">Fortress North Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12101" msg="811;South Gate">Fortress South Gate</a><br1>
<a action="bypass -h npc_%objectId%_goto 12102" msg="811;Dion Town">Dion Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 12103" msg="811;Oren Town">Oren Town Square</a><br1>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>