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l2jserver2/l2jserver2-gameserver/data/template/npc/teleporter/32539-GatekeeperOfAbyss.xml

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XML

<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.impl.TeleporterController"
id="32539" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Gatekeeper of Abyss</name>
<level>70</level>
<race>MAGIC_CREATURE</race>
<sex>FEMALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="1.0" run="1.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="119.0" radius="70.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Gatekeeper of the Abyss:<br>
You sense an icy cold gaze fixed on you from a gigantic structure that seems somehow not quite alive nor dead.<br>
The only way to enter the <font color="LEVEL">heart of the Seed of Infinity</font> is to pass this Judgment of Silence, which can freeze even the bravest soul. If you are weak and avoid the gaze, you will be <font color="LEVEL">expelled from the Seed of Infinity.</font><br>
<a action="bypass -h npc_%objectId%_Chat 1">Withstand the gaze.</a><br>
<a action="bypass -h npc_%objectId%_goto 14001">Avoid the gaze.</a>
</body></html>]]></chat>
<chat id="1"><![CDATA[<html><body>Gatekeeper of the Abyss:<br>
The gaze seems to lose interest and move on from you.<br>
it appears that no one will be accepted at this time.
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4390"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="1" id="4415"/>
<skill level="2" id="4416"/>
</skills>
</template:npc>