1
0
mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-06 15:33:00 +00:00
Files
l2jserver2/l2jserver2-gameserver/data/template/npc/guard/30331-Toma.xml
Rogiel 6a40656a38 Update XSD files for templates
This commit updades all XSD files for templates.
2011-10-11 23:45:02 -03:00

52 lines
2.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30331" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="true" targetable="true" attackable="true">
<name display="true" send="false">Toma</name>
<title send="false">Guard</title>
<level>80</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="8" evasion="0" range="1100">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="160.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="275"/>
<collision heigth="24.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Guard Thoma:<br>
Our captain is a bit gullible. He says we must stick to military discipline because we serve so near the lord's castle. I don't think someone as high as the lord would care about what one guard wears...<br>
What do you think? Is there any need to lecture us about what we should wear? Don't they say substance is more valuable than appearance... Of course, everybody prefers it when things look nice and neat.<br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="9" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</template:npc>