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l2jserver2/l2jserver2-gameserver/data/template/npc/warehouse/30843-Romp.xml
Rogiel 6a40656a38 Update XSD files for templates
This commit updades all XSD files for templates.
2011-10-11 23:45:02 -03:00

59 lines
2.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30843" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Romp</name>
<title send="false">Warehouse Keeper</title>
<level>70</level>
<race>DWARVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="17.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Warehouse Keeper Romp:<br>
Even here near Aden Castle, if you let your guard down you can easily wind up dead. We are close to the border, after all. Of course, that only underscores the importance of a warehouse, don't you think? If you have valuable items, better to store them with us than carrying them around and risking them being stolen. Remember, any item you store with us is absolutely safe -- even if you die.<br>
<center>
<a action="bypass -h npc_%objectId%_Link warehouse/privatewh.htm">Private Warehouse</a><br>
<a action="bypass -h npc_%objectId%_Link warehouse/clanwh.htm">Clan Warehouse</a><br>
<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
<a action="bypass -h npc_%objectId%_Link common/g_cube_warehouse001.htm"><font color="LEVEL">Wondrous Cubic</font></a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</center>
</body></html>]]></chat>
<chat id="noteach"><![CDATA[<html><body>Warehouse Keeper Romp:<br>
I train Dwarven Fighters, Scavengers and Bounty Hunters.<br>
You don't fit any of those! Sorry, but I can't teach you.
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="18" id="4416"/>
</skills>
</template:npc>