mirror of
https://github.com/Rogiel/l2jserver2
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This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
48 lines
2.1 KiB
XML
48 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="31852" xsi:schemaLocation="npc ../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Pixy Murika</name>
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<level>50</level>
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<race>FAIRIE</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="5.5" max="1421.00103"/>
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<mp regen="2.1" max="747.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="305.54906"/>
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<magical speed="333.0" damage="208.6504"/>
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</attack>
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<defense>
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<physical value="200.23844"/>
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<magical value="146.5258"/>
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</defense>
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<move walk="80.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>3000</experience>
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<sp>226</sp>
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<collision heigth="25.0" radius="5.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Pixie Murika:<br>
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Take a look around this forest. It's full of keltirs and wolves, isn't it? It wasn't always like this! Before, owls and cuckoos made their nests in every tree and bighorn deer leisurely grazed on the grass. You could see furry squirrels running around with fruit from the trees clenched between their teeth.<br>
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However, it is becoming more difficult to find those animals. This is all because the forest's balance was shattered by the war between the Humans and Elves!<br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="13" id="4416"/>
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</skills>
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</npc>
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