mirror of
https://github.com/Rogiel/l2jserver2
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36 lines
2.1 KiB
XML
36 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.BaseNPCController"
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id="30342" xsi:schemaLocation="npc ../npc.xsd"
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xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Varsak</name>
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<level>70</level>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="22.0" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Varsak:<br>
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Have you ever seen the face of a dead man? Just as people's expressions are different, the bloodless, pale face also has different facial and eye expressions. Some have surprised or sad faces, and others meet death with a peaceful expression. Are you thinking that our conversation is disagreeable? Everyone is bound to die. Why is it you avoid talking about death?<br>
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Well, I suppose I must be used to it since I've seen dead people frequently since I was a child. Our family has been doing <font color="LEVEL">this work</font> for generations. However, there are hardly any people who look for undertakers these days. It is because the Priests of Einhasad encourage cremation. Very few people put the corpses in a coffin and bury them in the ground. But once in a while, there are some people that seek us to follow the old traditions.<br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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</npc>
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