mirror of
https://github.com/Rogiel/l2jserver2
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103 lines
4.5 KiB
Java
103 lines
4.5 KiB
Java
/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.service;
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import com.google.inject.AbstractModule;
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import com.google.inject.Module;
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import com.google.inject.Scopes;
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import com.l2jserver.service.cache.CacheService;
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import com.l2jserver.service.cache.EhCacheService;
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import com.l2jserver.service.configuration.ConfigurationService;
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import com.l2jserver.service.configuration.ProxyConfigurationService;
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import com.l2jserver.service.core.Log4JLoggingService;
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import com.l2jserver.service.core.LoggingService;
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import com.l2jserver.service.core.vfs.VFSService;
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import com.l2jserver.service.core.vfs.VFSServiceImpl;
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import com.l2jserver.service.database.DatabaseService;
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import com.l2jserver.service.database.JDBCDatabaseService;
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import com.l2jserver.service.game.character.CharacterService;
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import com.l2jserver.service.game.character.CharacterServiceImpl;
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import com.l2jserver.service.game.chat.ChatService;
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import com.l2jserver.service.game.chat.SimpleChatService;
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import com.l2jserver.service.game.npc.NPCService;
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import com.l2jserver.service.game.npc.NPCServiceImpl;
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import com.l2jserver.service.game.pathing.MapperPathingService;
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import com.l2jserver.service.game.pathing.PathingService;
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import com.l2jserver.service.game.scripting.ScriptingService;
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import com.l2jserver.service.game.scripting.ScriptingServiceImpl;
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import com.l2jserver.service.game.spawn.SpawnService;
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import com.l2jserver.service.game.spawn.SpawnServiceImpl;
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import com.l2jserver.service.game.template.TemplateService;
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import com.l2jserver.service.game.template.XMLTemplateService;
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import com.l2jserver.service.game.world.CachedWorldIDService;
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import com.l2jserver.service.game.world.WorldIDService;
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import com.l2jserver.service.game.world.WorldService;
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import com.l2jserver.service.game.world.WorldServiceImpl;
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import com.l2jserver.service.game.world.event.WorldEventDispatcher;
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import com.l2jserver.service.game.world.event.WorldEventDispatcherImpl;
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import com.l2jserver.service.network.NettyNetworkService;
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import com.l2jserver.service.network.NetworkService;
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import com.l2jserver.service.network.keygen.BlowfishKeygenService;
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import com.l2jserver.service.network.keygen.SecureBlowfishKeygenService;
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/**
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* Google Guice {@link Module} for services
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class ServiceModule extends AbstractModule {
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@Override
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protected void configure() {
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bind(ServiceManager.class).in(Scopes.SINGLETON);
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bind(LoggingService.class).to(Log4JLoggingService.class).in(
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Scopes.SINGLETON);
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bind(VFSService.class).to(VFSServiceImpl.class).in(Scopes.SINGLETON);
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bind(ConfigurationService.class).to(ProxyConfigurationService.class)
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.in(Scopes.SINGLETON);
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bind(CacheService.class).to(EhCacheService.class).in(Scopes.SINGLETON);
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bind(DatabaseService.class).to(JDBCDatabaseService.class).in(
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Scopes.SINGLETON);
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bind(WorldIDService.class).to(CachedWorldIDService.class).in(
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Scopes.SINGLETON);
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bind(PathingService.class).to(MapperPathingService.class).in(
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Scopes.SINGLETON);
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bind(BlowfishKeygenService.class).to(SecureBlowfishKeygenService.class)
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.in(Scopes.SINGLETON);
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bind(NetworkService.class).to(NettyNetworkService.class).in(
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Scopes.SINGLETON);
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bind(ScriptingService.class).to(ScriptingServiceImpl.class).in(
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Scopes.SINGLETON);
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bind(TemplateService.class).to(XMLTemplateService.class).in(
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Scopes.SINGLETON);
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bind(ChatService.class).to(SimpleChatService.class)
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.in(Scopes.SINGLETON);
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bind(SpawnService.class).to(SpawnServiceImpl.class)
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.in(Scopes.SINGLETON);
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bind(CharacterService.class).to(CharacterServiceImpl.class).in(
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Scopes.SINGLETON);
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bind(NPCService.class).to(NPCServiceImpl.class).in(Scopes.SINGLETON);
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bind(WorldService.class).to(WorldServiceImpl.class)
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.in(Scopes.SINGLETON);
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bind(WorldEventDispatcher.class).to(WorldEventDispatcherImpl.class).in(
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Scopes.SINGLETON);
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}
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}
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