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l2jserver2/src/main/java/com/l2jserver/service/ServiceModule.java
2011-05-27 00:13:59 -03:00

103 lines
4.5 KiB
Java

/*
* This file is part of l2jserver <l2jserver.com>.
*
* l2jserver is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* l2jserver is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.service;
import com.google.inject.AbstractModule;
import com.google.inject.Module;
import com.google.inject.Scopes;
import com.l2jserver.service.cache.CacheService;
import com.l2jserver.service.cache.EhCacheService;
import com.l2jserver.service.configuration.ConfigurationService;
import com.l2jserver.service.configuration.ProxyConfigurationService;
import com.l2jserver.service.core.Log4JLoggingService;
import com.l2jserver.service.core.LoggingService;
import com.l2jserver.service.core.vfs.VFSService;
import com.l2jserver.service.core.vfs.VFSServiceImpl;
import com.l2jserver.service.database.DatabaseService;
import com.l2jserver.service.database.JDBCDatabaseService;
import com.l2jserver.service.game.character.CharacterService;
import com.l2jserver.service.game.character.CharacterServiceImpl;
import com.l2jserver.service.game.chat.ChatService;
import com.l2jserver.service.game.chat.SimpleChatService;
import com.l2jserver.service.game.npc.NPCService;
import com.l2jserver.service.game.npc.NPCServiceImpl;
import com.l2jserver.service.game.pathing.MapperPathingService;
import com.l2jserver.service.game.pathing.PathingService;
import com.l2jserver.service.game.scripting.ScriptingService;
import com.l2jserver.service.game.scripting.ScriptingServiceImpl;
import com.l2jserver.service.game.spawn.SpawnService;
import com.l2jserver.service.game.spawn.SpawnServiceImpl;
import com.l2jserver.service.game.template.TemplateService;
import com.l2jserver.service.game.template.XMLTemplateService;
import com.l2jserver.service.game.world.CachedWorldIDService;
import com.l2jserver.service.game.world.WorldIDService;
import com.l2jserver.service.game.world.WorldService;
import com.l2jserver.service.game.world.WorldServiceImpl;
import com.l2jserver.service.game.world.event.WorldEventDispatcher;
import com.l2jserver.service.game.world.event.WorldEventDispatcherImpl;
import com.l2jserver.service.network.NettyNetworkService;
import com.l2jserver.service.network.NetworkService;
import com.l2jserver.service.network.keygen.BlowfishKeygenService;
import com.l2jserver.service.network.keygen.SecureBlowfishKeygenService;
/**
* Google Guice {@link Module} for services
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public class ServiceModule extends AbstractModule {
@Override
protected void configure() {
bind(ServiceManager.class).in(Scopes.SINGLETON);
bind(LoggingService.class).to(Log4JLoggingService.class).in(
Scopes.SINGLETON);
bind(VFSService.class).to(VFSServiceImpl.class).in(Scopes.SINGLETON);
bind(ConfigurationService.class).to(ProxyConfigurationService.class)
.in(Scopes.SINGLETON);
bind(CacheService.class).to(EhCacheService.class).in(Scopes.SINGLETON);
bind(DatabaseService.class).to(JDBCDatabaseService.class).in(
Scopes.SINGLETON);
bind(WorldIDService.class).to(CachedWorldIDService.class).in(
Scopes.SINGLETON);
bind(PathingService.class).to(MapperPathingService.class).in(
Scopes.SINGLETON);
bind(BlowfishKeygenService.class).to(SecureBlowfishKeygenService.class)
.in(Scopes.SINGLETON);
bind(NetworkService.class).to(NettyNetworkService.class).in(
Scopes.SINGLETON);
bind(ScriptingService.class).to(ScriptingServiceImpl.class).in(
Scopes.SINGLETON);
bind(TemplateService.class).to(XMLTemplateService.class).in(
Scopes.SINGLETON);
bind(ChatService.class).to(SimpleChatService.class)
.in(Scopes.SINGLETON);
bind(SpawnService.class).to(SpawnServiceImpl.class)
.in(Scopes.SINGLETON);
bind(CharacterService.class).to(CharacterServiceImpl.class).in(
Scopes.SINGLETON);
bind(NPCService.class).to(NPCServiceImpl.class).in(Scopes.SINGLETON);
bind(WorldService.class).to(WorldServiceImpl.class)
.in(Scopes.SINGLETON);
bind(WorldEventDispatcher.class).to(WorldEventDispatcherImpl.class).in(
Scopes.SINGLETON);
}
}