mirror of
https://github.com/Rogiel/l2jserver2
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This commit modularizes the maven project into several modules: - l2jserver2-common: common sources for both login and gameserver - l2jserver2-gameserver: the game server - l2jserver2-loginserver: the login server - l2jserver2-tools: refactored src/tools/java soure folder
178 lines
4.2 KiB
Java
178 lines
4.2 KiB
Java
/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.util.geometry;
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import java.awt.Rectangle;
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import com.l2jserver.util.MathUtil;
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/**
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* Rectangle area, most wide spread in the game
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class RectangleArea extends AbstractArea {
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/**
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* Min x point
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*/
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private final int minX;
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/**
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* Max x point
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*/
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private final int maxX;
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/**
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* Min y point
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*/
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private final int minY;
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/**
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* Max y point
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*/
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private final int maxY;
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/**
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* Creates new area from given points. Point order doesn't matter
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*
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* @param p1
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* point
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* @param p2
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* point
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* @param p3
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* point
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* @param p4
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* point
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* @param minZ
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* minimal z
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* @param maxZ
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* maximal z
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*/
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public RectangleArea(Point p1, Point p2, Point p3, Point p4, int minZ,
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int maxZ) {
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super(minZ, maxZ);
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// we should use a better way to do this
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Rectangle r = new Rectangle();
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r.add(new java.awt.Point(p1.x, p1.y));
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r.add(new java.awt.Point(p2.x, p2.y));
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r.add(new java.awt.Point(p3.x, p3.y));
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r.add(new java.awt.Point(p4.x, p4.y));
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minX = (int) r.getMinX();
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maxX = (int) r.getMaxX();
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minY = (int) r.getMinY();
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maxY = (int) r.getMaxY();
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}
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/**
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* Creates new are from given coords
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*
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* @param minX
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* mimal x point
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* @param minY
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* minimal y point
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* @param maxX
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* maximal x point
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* @param maxY
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* maximal y point
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* @param minZ
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* minimal z point
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* @param maxZ
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* maximal z point
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*/
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public RectangleArea(int minX, int minY, int maxX, int maxY, int minZ,
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int maxZ) {
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super(minZ, maxZ);
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this.minX = minX;
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this.maxX = maxX;
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this.minY = minY;
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this.maxY = maxY;
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}
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@Override
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public boolean isInside2D(int x, int y) {
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return x >= minX && x <= maxX && y >= minY && y <= maxY;
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}
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@Override
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public double getDistance2D(int x, int y) {
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if (isInside2D(x, y)) {
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return 0;
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} else {
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Point cp = getClosestPoint(x, y);
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return MathUtil.getDistance(x, y, cp.x, cp.y);
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}
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}
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@Override
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public double getDistance3D(int x, int y, int z) {
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if (isInside3D(x, y, z)) {
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return 0;
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} else if (isInsideZ(z)) {
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return getDistance2D(x, y);
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} else {
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Point3D cp = getClosestPoint(x, y, z);
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return MathUtil.getDistance(x, y, z, cp.getX(), cp.getY(),
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cp.getZ());
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}
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}
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@Override
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public Point getClosestPoint(int x, int y) {
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if (isInside2D(x, y)) {
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return new Point(x, y);
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} else {
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// bottom edge
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Point closestPoint = MathUtil.getClosestPointOnSegment(minX, minY,
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maxX, minY, x, y);
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double distance = MathUtil.getDistance(x, y, closestPoint.x,
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closestPoint.y);
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// top edge
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Point cp = MathUtil.getClosestPointOnSegment(minX, maxY, maxX,
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maxY, x, y);
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double d = MathUtil.getDistance(x, y, cp.x, cp.y);
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if (d < distance) {
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closestPoint = cp;
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distance = d;
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}
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// left edge
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cp = MathUtil
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.getClosestPointOnSegment(minX, minY, minX, maxY, x, y);
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d = MathUtil.getDistance(x, y, cp.x, cp.y);
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if (d < distance) {
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closestPoint = cp;
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distance = d;
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}
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// Right edge
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cp = MathUtil
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.getClosestPointOnSegment(maxX, minY, maxX, maxY, x, y);
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d = MathUtil.getDistance(x, y, cp.x, cp.y);
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if (d < distance) {
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closestPoint = cp;
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// distance = d;
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}
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return closestPoint;
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}
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}
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}
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