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l2jserver2/l2jserver2-gameserver/data/template/npc/guard/30075-Xaber.xml

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<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.impl.NotImplementedNPCController"
id="30075" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="true" targetable="true" attackable="true">
<name display="true" send="false">Xaber</name>
<title send="false">Guard</title>
<level>80</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="8" evasion="0" range="1100">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="160.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="275"/>
<collision heigth="24.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="1"><![CDATA[<html><body>Guard Xaber:<br>
Gracia hired many criminals as mercenary soldiers for their war against us. Now, they don't even know or care that the war ended with a victory for the courageous troops of Aden. When Gracia was defeated, the rogues abandoned the mercenaries and fled.<br>
Those hiding in Horseshoe Valley are the remnants of the criminal mercenary soldiers that Gracia hired. They curse both the Gracians, who abandoned them, and Aden, for the many defeats they have suffered. They still conduct guerilla operations and harass us.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>]]></chat>
<chat id="default"><![CDATA[<html><body>Guard Xaber:<br>
Hey, stranger. If you are going to Giran, don't wander off this road along the way. If you leave the path for a even moment, you could suffer an unlucky mishap with the
<font color="LEVEL">runaway troops.</font> They are wicked and violent criminals, so before you leave, go to the temple and pray to Einhasad that you never meet them.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the runaway troops.</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">View the information about the lord and the tax rate of the manor.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="9" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</template:npc>