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l2jserver2/l2jserver2-gameserver/data/template/npc/guard/30380-Plink.xml

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<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.impl.NotImplementedNPCController"
id="30380" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="true" targetable="true" attackable="true">
<name display="true" send="false">Plink</name>
<title send="false">Guard</title>
<level>80</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="8" evasion="0" range="1100">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="160.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="275"/>
<collision heigth="24.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Guard Plink:<br>
Guard Plink on duty, all clear! Finished patrolling the <font color="LEVEL">harbor</font> and standing sentry at the village west gate!<br>
If you find anyone misbehaving or acting suspicious, don t hesitate to alert the guards. Guards are your friends!<br>
<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Harbor</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="3"><![CDATA[<html><body>Guard Plink:<br>
I'm sorry! I cannot answer questions I don't understand.
</body></html>]]></chat>
<chat id="1"><![CDATA[<html><body>Guard Plink:<br>
The harbor, directions to! To go to the harbor, go straight in the direction I am looking.<br>
For passage on a boat, see<font color="LEVEL">Clancy, the Wharf Manager</font>. You can buy your tickets from him.<br>
<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Harbor Manager</a>
</body></html>]]></chat>
<chat id="2"><![CDATA[<html><body>Guard Plink:<br>
Clancy? Wharf Manager Clancy, in charge of the harbor of Gludin. If you want passage by boat to Talking Island, you may buy a ticket from him!<br>
<a action="bypass -h npc_%objectId%_Chat 3">"Hey, you! Don't you think you talk too stiffly?"</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="9" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</template:npc>