mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-06 07:32:46 +00:00
227 lines
4.2 KiB
Java
227 lines
4.2 KiB
Java
package com.l2jserver.model.world;
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import java.sql.Date;
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import com.l2jserver.model.id.object.CharacterID;
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import com.l2jserver.model.id.object.ClanID;
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import com.l2jserver.model.id.object.PetID;
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import com.l2jserver.model.world.character.CharacterAppearance;
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import com.l2jserver.model.world.character.CharacterAttributes;
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import com.l2jserver.model.world.character.CharacterBaseAttributes;
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import com.l2jserver.model.world.character.CharacterCalculatedAttributes;
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import com.l2jserver.model.world.character.CharacterClass;
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import com.l2jserver.model.world.character.CharacterFriendList;
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import com.l2jserver.model.world.character.CharacterInventory;
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/**
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* This class represents a playable character in Lineage II world.
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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public class L2Character extends Player {
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/**
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* The clan id
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*/
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private ClanID clanID;
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/**
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* The pet id
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*/
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private PetID petID;
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/**
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* The character name
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*/
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private String name;
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/**
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* The class of the character
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*/
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private CharacterClass characterClass;
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/**
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* The character's status
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*/
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private boolean online;
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/**
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* Date of character's last access
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*/
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private Date lastAccess;
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/**
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* This character's inventory
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*/
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private final CharacterInventory inventory = new CharacterInventory(this);
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/**
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* The appearance of this character
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*/
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private final CharacterAppearance appearance = new CharacterAppearance(this);
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/**
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* The base attributes of this character
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*/
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private final CharacterBaseAttributes baseAttributes;
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/**
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* The attributes of this character
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*/
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private final CharacterAttributes attributes;
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/**
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* The list of friend of this character
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*/
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private final CharacterFriendList friendList = new CharacterFriendList(this);
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/**
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* Creates a new instance
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*
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* @param baseAttributes
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* the base attribute for this character
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*/
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public L2Character(CharacterBaseAttributes baseAttributes) {
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this.baseAttributes = baseAttributes;
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this.attributes = new CharacterCalculatedAttributes(this);
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}
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@Override
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public CharacterID getID() {
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return (CharacterID) super.getID();
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}
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/**
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* @return the clanID
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*/
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public ClanID getClanID() {
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return clanID;
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}
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/**
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* @return the clan
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*/
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public Clan getClan() {
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if (clanID == null)
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return null;
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return clanID.getObject();
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}
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/**
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* @param clanID
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* the clanID to set
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*/
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public void setClanID(ClanID clanID) {
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this.clanID = clanID;
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}
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/**
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* @return the petID
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*/
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public PetID getPetID() {
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return petID;
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}
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/**
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* @return the pet
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*/
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public Pet getPet() {
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if (petID == null)
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return null;
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return petID.getObject();
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}
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/**
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* @param petID
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* the petID to set
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*/
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public void setPetID(PetID petID) {
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this.petID = petID;
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}
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/**
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* @return the name
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*/
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public String getName() {
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return name;
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}
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/**
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* @param name
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* the name to set
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*/
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public void setName(String name) {
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this.name = name;
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}
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/**
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* @return the characterClass
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*/
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public CharacterClass getCharacterClass() {
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return characterClass;
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}
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/**
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* @param characterClass
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* the characterClass to set
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*/
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public void setCharacterClass(CharacterClass characterClass) {
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this.characterClass = characterClass;
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}
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/**
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* @return the online
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*/
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public boolean isOnline() {
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return online;
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}
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/**
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* @param online
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* the online to set
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*/
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public void setOnline(boolean online) {
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this.online = online;
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}
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/**
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* @return the lastAccess
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*/
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public Date getLastAccess() {
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return lastAccess;
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}
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/**
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* @param lastAccess
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* the lastAccess to set
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*/
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public void setLastAccess(Date lastAccess) {
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this.lastAccess = lastAccess;
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}
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/**
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* @return the inventory
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*/
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public CharacterInventory getInventory() {
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return inventory;
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}
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/**
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* @return the appearance
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*/
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public CharacterAppearance getAppearance() {
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return appearance;
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}
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/**
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* @return the base attributes
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*/
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public CharacterBaseAttributes getBaseAttributes() {
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return baseAttributes;
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}
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/**
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* @return the attributes
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*/
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public CharacterAttributes getAttributes() {
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return attributes;
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}
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/**
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* @return the friendList
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*/
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public CharacterFriendList getFriendList() {
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return friendList;
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}
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}
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