mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
55 lines
2.4 KiB
XML
55 lines
2.4 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="30432" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="true" targetable="true" attackable="true">
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<name display="true" send="false">Irene</name>
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<title send="false">Sentry</title>
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<level>80</level>
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<race>DARKELVEN</race>
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<sex>FEMALE</sex>
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<stats>
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<hp regen="8.5" max="3290.11306877694"/>
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<mp regen="3.0" max="1674.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="970.53755"/>
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<magical speed="333.0" damage="662.75133"/>
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</attack>
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<defense>
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<physical value="341.375"/>
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<magical value="249.80341"/>
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</defense>
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<move walk="50.0" run="160.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<item lefthand="0" righthand="132"/>
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<collision heigth="25.0" radius="7.0"/>
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</info>
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<talk default="default">
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<chat id="1"><![CDATA[<html><body>Sentry Irene:<br>
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As damages mounted through continuous war between the Dark Elves and the Elves, we decided to swear to a cease-fire. Then, we designated this place as a midpoint and Neutral Zone.<br>
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But that doesn't mean we have truly reconciled with the Elves. One day, those haughty Elves will pay a great price.
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Sentry Irene:<br>
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I am Sentry Irene, who watches the Neutral Zone. The <font color="LEVEL">Neutral Zone</font> begins just across this bridge.<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Neutral Zone.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="16" id="4410"/>
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<skill level="16" id="4411"/>
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<skill level="16" id="4412"/>
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<skill level="16" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="16" id="4416"/>
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</skills>
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</npc>
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