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l2jserver2/data/templates/npc/guard/31299-Eugen.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

56 lines
2.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="31299" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="true" targetable="true" attackable="true">
<name display="true" send="false">Eugen</name>
<title send="false">Guard</title>
<level>80</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="628" righthand="126"/>
<collision heigth="23.5" radius="8.0"/>
</info>
<talk default="default">
<chat id="1"><![CDATA[<html><body>Guard Eugen:<br>
I've never been there myself, but I've heard that it's a huge underground catacomb north of Argos Wall. I don't know any more, except that many graverobbers have been seen there, drawn by rumors of treasure and relics from the empire. I seriously doubt if any imperial remnants remain there.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Back</a>
</body></html>]]></chat>
<chat id="default"><![CDATA[<html><body>Guard Eugen:<br>
Welcome, stranger! Our kingdom traces its ancestry directly to the ancient Elmoreden empire! Relics of the empire have been discovered in many parts of our kingdom. Many of our ancient emperors rest nearby in the<font color="LEVEL"> Imperial Tomb</font>. It makes that tower look like a decrepit stump!<br>
<a action="bypass -h npc_%objectId%_Chat 1">"Tell me more about Imperial Tomb."</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>