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l2jserver2/data/templates/npc/guard/32137-Sucrete.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

53 lines
2.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="32137" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Sucrete</name>
<title send="false">Marksman</title>
<level>80</level>
<race>KAMAEL</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="8" evasion="0" range="1100">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="39.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item lefthand="0" righthand="9645"/>
<collision heigth="25.0" radius="13.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Marksman Sucrete<br>
Like sunlight bursting through a bank of clouds, <br>
I hope that great power is within you... <br>
This is the Grotto of the Soul, the origin of all Kamael, where our history began. When you fully realize what this means, you will better understand our role in the destiny of the world. <br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">See information on permanent residence and tax rates.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest.</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="9" id="4415"/>
<skill level="25" id="4416"/>
</skills>
</npc>