1
0
mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-11 09:42:54 +00:00
Files
l2jserver2/data/templates/npc/teleporter/32734-Klemis.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

52 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.TeleporterController"
id="32734" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Klemis</name>
<title send="false">Officer</title>
<level>80</level>
<race>ELVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="180.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="23.5" radius="9.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Officer Klemis:<br>
Thank you for coming. I know the journey was long, but we have much to do. This place is in need of a good... how should I put it ...cleansing. That's why I've called you here.<br>
Now go in and meet <font color="LEVEL">Ermian</font>. He has a mission for you.<br>
<a action="bypass -h npc_%objectId%_goto 15004">Enter the Seed of Annihilation</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4390"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="1" id="4415"/>
<skill level="15" id="4416"/>
</skills>
</npc>