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l2jserver2/data/templates/npc/trainer/30027-Gwinter.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

54 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30027" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Gwinter</name>
<title send="false">Master</title>
<level>70</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="23.0" radius="8.0"/>
</info>
<talk default="default">
<chat id="noteach"><![CDATA[<html><body>Master Gwinter:<br>
I cannot teach you. Consider you chosen profession, and find the right Master for you.
</body></html>]]></chat>
<chat id="default"><![CDATA[<html><body>Master Gwinter:<br>
Swinging a sword indiscriminately doesn't make you a better warrior, no matter how much you do it. You must learn and master new skills. I can teach you what I know -- if you're willing to put in the time and hard work, of course...<br>
<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
<a action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>