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l2jserver2/data/templates/npc/trainer/30156-Cobendell.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

54 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30156" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Cobendell</name>
<title send="false">Master</title>
<level>70</level>
<race>ELVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="22.5" radius="7.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Master Covendell:<br>
Welcome, friend! Are you here to learn the song of swordsmanship? Archery, perhaps? If you have the desire to learn, I will impart to you all my experience and knowledge.<br>
<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
<a action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="noteach"><![CDATA[<html><body>Master Cobendell:<br>
I train Elven Fighters. I have nothing to teach you. If you seek knowledge, find another Master.
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="15" id="4416"/>
</skills>
</npc>