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l2jserver2/data/templates/npc/trainer/30158-Esrandell.xml
Rogiel 08adecd6a0 Add XML validation for templates
This commit adds an XSD file for each template type to that validation
can take place. If there is any error in XML files, it can be easily
detected by reading the error in the validation log.
2011-09-19 00:22:23 -03:00

54 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="30158" xsi:schemaLocation="npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Esrandell</name>
<title send="false">Magister</title>
<level>70</level>
<race>ELVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="22.2" radius="7.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Magister Esrandell:<br>
Magic is meant to communicate with the spirits of the earth and skies. I can teach you how to make the spirits listen to even your softest whisper...<br>
<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
<a action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="noteach"><![CDATA[<html><body>Magister Esrandell:<br>
All the students that I teach are Elven Mystics. I have nothing to teach you.
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="15" id="4416"/>
</skills>
</npc>