mirror of
https://github.com/Rogiel/l2jserver2
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This commit adds an XSD file for each template type to that validation can take place. If there is any error in XML files, it can be easily detected by reading the error in the validation log.
56 lines
2.5 KiB
XML
56 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<npc
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controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
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id="30705" xsi:schemaLocation="npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="npc">
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<info aggressive="false" targetable="true" attackable="true">
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<name display="true" send="false">Chakiris</name>
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<title send="false">Prefect</title>
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<level>70</level>
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<race>ORC</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="7.5" max="2444.46819"/>
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<mp regen="2.7" max="1345.8"/>
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<attack critical="4" evasion="0" range="40">
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<physical speed="253.0" damage="688.86373"/>
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<magical speed="333.0" damage="470.40463"/>
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</attack>
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<defense>
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<physical value="295.91597"/>
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<magical value="216.53847"/>
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</defense>
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<move walk="50.0" run="120.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<collision heigth="28.5" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="noteach"><![CDATA[<html><body>Prefect Chakiris:<br>
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Umkarbas... You fool! Atten---tion! About face! Find another Prefect! March!
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</body></html>]]></chat>
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<chat id="default"><![CDATA[<html><body>Prefect Chakiris:<br>
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Hey you!<br>
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I am in charge of the guild here in Hunters Village. Open your ears and listen to what I say.<br>
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There are 3 things you must remember here in Hunters Village: 1), whether people or prey, judge no one based on their appearance; 2) go to the hunting grounds only with trusted comrades; and 3) always obey my commands without hesitation. That is the most important precept!<br>
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<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
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<a action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="11" id="4410"/>
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<skill level="11" id="4411"/>
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<skill level="11" id="4412"/>
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<skill level="11" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="3" id="4415"/>
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<skill level="17" id="4416"/>
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</skills>
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</npc>
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