mirror of
https://github.com/Rogiel/l2jserver2
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65 lines
3.1 KiB
XML
65 lines
3.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<template:npc
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controller="com.l2jserver.model.world.npc.controller.impl.NotImplementedNPCController"
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id="30380" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
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xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
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<info aggressive="true" targetable="true" attackable="true">
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<name display="true" send="false">Plink</name>
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<title send="false">Guard</title>
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<level>80</level>
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<race>HUMAN</race>
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<sex>MALE</sex>
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<stats>
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<hp regen="8.5" max="3290.11306877694"/>
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<mp regen="3.0" max="1674.8"/>
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<attack critical="8" evasion="0" range="1100">
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<physical speed="253.0" damage="970.53755"/>
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<magical speed="333.0" damage="662.75133"/>
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</attack>
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<defense>
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<physical value="341.375"/>
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<magical value="249.80341"/>
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</defense>
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<move walk="50.0" run="160.0"/>
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<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
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</stats>
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<experience>0</experience>
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<sp>0</sp>
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<item leftHand="0" rightHand="275"/>
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<collision heigth="24.0" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Guard Plink:<br>
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Guard Plink on duty, all clear! Finished patrolling the <font color="LEVEL">harbor</font> and standing sentry at the village west gate!<br>
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If you find anyone misbehaving or acting suspicious, don t hesitate to alert the guards. Guards are your friends!<br>
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<a action="bypass -h npc_%objectId%_Chat 1">Ask about the Harbor</a><br>
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<a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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<chat id="3"><![CDATA[<html><body>Guard Plink:<br>
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I'm sorry! I cannot answer questions I don't understand.
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</body></html>]]></chat>
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<chat id="1"><![CDATA[<html><body>Guard Plink:<br>
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The harbor, directions to! To go to the harbor, go straight in the direction I am looking.<br>
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For passage on a boat, see<font color="LEVEL">Clancy, the Wharf Manager</font>. You can buy your tickets from him.<br>
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<a action="bypass -h npc_%objectId%_Chat 2">Ask about the Harbor Manager</a>
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</body></html>]]></chat>
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<chat id="2"><![CDATA[<html><body>Guard Plink:<br>
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Clancy? Wharf Manager Clancy, in charge of the harbor of Gludin. If you want passage by boat to Talking Island, you may buy a ticket from him!<br>
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<a action="bypass -h npc_%objectId%_Chat 3">"Hey, you! Don't you think you talk too stiffly?"</a>
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</body></html>]]></chat>
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</talk>
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<skills>
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<skill level="1" id="4045"/>
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<skill level="1" id="4408"/>
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<skill level="1" id="4409"/>
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<skill level="16" id="4410"/>
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<skill level="16" id="4411"/>
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<skill level="16" id="4412"/>
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<skill level="16" id="4413"/>
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<skill level="2" id="4414"/>
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<skill level="9" id="4415"/>
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<skill level="14" id="4416"/>
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</skills>
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</template:npc>
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