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l2jserver2/l2jserver2-gameserver/data/template/npc/guard/31987-Gotter.xml

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XML

<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.impl.NotImplementedNPCController"
id="31987" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Gotter</name>
<title send="false">Guard</title>
<level>80</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="3290.11306877694"/>
<mp regen="3.0" max="1674.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="970.53755"/>
<magical speed="333.0" damage="662.75133"/>
</attack>
<defense>
<physical value="341.375"/>
<magical value="249.80341"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<item leftHand="0" rightHand="94"/>
<collision heigth="23.5" radius="8.0"/>
</info>
<talk default="default">
<chat id="1"><![CDATA[<html><body>Guard Gotter:<br>
The Plunderous Plains are as dreary as they sound! An old railroad crosses them, and goes all the way to Schuttgart Castle. There's a Strip Mine in the east that was abandoned by the Dwarves, and an old harbor in the south. When traveling there you must beware of the gangs of bandits and Kobolds. I must get back to work now. Goodbye.<br>
<a action="bypass -h npc_%objectId%_Chat 0">Return</a>
</body></html>]]></chat>
<chat id="default"><![CDATA[<html><body>Guard Gotter:<br>
I'm new here and don't know much about this territory... I'm more familiar with the Plunderous Plains. They're not far from here... Would you like to hear about them?<br>
<a action="bypass -h npc_%objectId%_Chat 1">"Tell me about the Plunderous Plains."</a><br>
<a action="bypass -h npc_%objectId%_TerritoryStatus">"Who is the lord of the manor and what is the tax rate?"</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="16" id="4410"/>
<skill level="16" id="4411"/>
<skill level="16" id="4412"/>
<skill level="16" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</template:npc>